Devlog #6: My turn again!
Hey, I'm back!
Thought you could get away from VVilliam? Oh no, at least not that easily, you'd need a lot more than that. Not even a hundred men or more could ever do.
Anyway, this was the last week of exams and assignments here at USP, so we should be ready to work HARD on the game. Fun fact, today (july 7th) and tomorrow, FoG will host a Bug Squash Weekend (BSW) because of the end of the semester, so there is really no reason to not work our butts off.
As for the actual updates...
As we were giving the exams and whatnot pretty much all of our attention, this was (again) a slow week.
Flango has started working on the sound effects (though none are in the game as of right now), and we have animations for Call Winds and Flight (still needs polishing, and maybe we'll swap them out later).
That was all for this week, thank you all for supporting us, and never forget:
Be your own magic.
VVilliam, the VVonderful VVizard
HexCasters Dev Team
Get HexCasters
HexCasters
Turn-based strategy game with combinations of magic spells
Status | Released |
Authors | Fellowship of the Game, vvilliam, Rafael Pedrosa Silva Clerici, billionai, marje |
Genre | Strategy |
Tags | 2D, Local multiplayer, Magic, Pixel Art, PvP, Turn-based, Turn-based Strategy, Unity, Versus |
Languages | English |
More posts
- Hey, you up?Aug 17, 2019
- Devlog #13: I guess this is itAug 18, 2018
- Devlog #12: a small devlog for a lizardAug 15, 2018
- Devlog #11: Final stretchAug 11, 2018
- Devlog #10: The great nerfingAug 04, 2018
- Devlog #9: AESTHETICSJul 28, 2018
- Devlog #8: Polishing things upJul 21, 2018
- Devlog #7: OopsJul 14, 2018
- Devlog #5: Tiny little newsJun 30, 2018
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